I was at the BBC Headquarters yesterday taking part in a Knowledge Exchange workshop where academics were invited to collaborate with BBC production staff to consider the future of interactive media. We were introduced to Adventure Rock and then worked in groups to create the 'impression of a public service space, environment or thing'.
I was interested in BBC research which had been conducted through a series of orientations and workshops with children, which revealed 8 'types' of game players - explorers, social climbers, collector consumers, life-system builders, self-stampers, fighters, power users, nurturers and 13 'reasons' why children play games - socialising, creative, control, explore, status, location, purpose, humour, help, video, home, shops, retreat..
We had an hour to come up with a concept of a vision for a virtual environment to which the public could contribute and with the use of coloured pens and plasticine here are some of the ideas that were generated.
Friday, March 6, 2009
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